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Handy note legion treasures
Handy note legion treasures







handy note legion treasures

I suspect with launch, this might be a better option at a point, and might be a good way to fill in some missing xp from the profession quests if you skipped them in a party, which i'd suggest since it's kind of annoying to do them unless everyone has the same profession set. Most of the XP you get from dungeons comes from the end bonus. Titanforged relics while questing are OP.ĭungeon leveling doesn't seem that bad if you have a tank that makes the trash take no time at all, we did a Neltharion's Lair in about 8 minutes and got 12-14% of a level without usage of banners.

handy note legion treasures

When you go to do your first Class Hall upgrade, 100% go for whatever trait you have that increases the chance to get rare/epic bonus from quest rewards. You should definitely do every class order hall quest that pops up as you're leveling at 102/105, even quests to obtain another artifact might be worth doing since they give roughly around 20% of a level in 10 minutes or less for some classes. Don't think this is better than just doing a quick 8-10 minute dungeon though since most of the quests seem really out of the way from the optimal path for the main zone story. If you do every main story quest solo you end up needing like 30% of a level at 109 after you complete all the dungeon quests so it may fill in that gap nicely with all the Val'shara/Highmountain quests. I'm assuming that if you're solo questing this will be fairly viable. Once the profession quests in aszuna are done, you get another quest to go to dalaran which in turn gives you a quest to go to Val'shara or Highmountain. Engineering however makes you travel way out of your way from the other quests, and then only gives one quest that rewards xp. Enchanting actually gives you 3 incredibly easy quests for 15k xp each right in the first quest hub. It seems like most professions give you a quick couple of quests to do in Aszuna. Soloing works fine with this guide as well, we expect about 7-8 hours solo. We expect with quest competition on live it will take about 6-7 hours. If you had 0 quest competition and were leveling in a group with all the pathing we developed after the fact, we expect the time save to be over a hour. Can shave a lot of time with several things we pathed out after the fact. We had a chain D/C issue in 3 out of 4 zones, and had a few bugs with the quests and still managed to finish in about 7 hours. Group leveling is definitely the way to go this expansion if you can. Until then you can find videos for all my stuff through my twitch channel found at the end of this post. will edit in when I get the opportunity to. I just made this account so YouTube links and what not aren't posting for me. The pathing goes off of other community spreadsheets that have been floating around with more in depth information per quest hub in each zone. I've been getting realm first level cap overall or for my class since Cataclysm (even 2 boxed my way to that one, damn classes during WOTLK launch).įor the past week i've been working on a leveling guide for my guild Intent on thrall and once I finished it I decided to share it with other communities in case other people had more to add to it. My in-game name is Rykun, and if you're like me you like to do things as efficiently as possible, and want to get to end game as fast as you can.









Handy note legion treasures